The other thing that sticks out is the number of similarites to the Super Mario Brothers series of games. It’s fun, but it could be more fun if it were more challenging. Maybe different levels of difficulty would make it a more interesting game. After you’ve mastered the controls, beating up enemies and advancing through the levels is a breeze. If Chop Chop Ninja disappoints, it’s only in that the gameplay seems too easy. The game moves smoothly, zooms in and out appropriately (so you don’t feel like you’re “just” playing a side-scroller), and feels like an arcade game should. There aren’t any other instructions, and there don’t need to be. A short tutorial level shows you how to move and attack, and what to expect from different objects and enemies in the game. Ninja training: how to jumpĬhop Chop Ninja’s most compelling feature is that gameplay is intuitive. Nothing too original here run, jump, hit things, save the Princess. In order to do this, you need to fight through multiple levels of enemies, progressively more difficult, and collect a series of special items. The game’s story is simple: you are a ninja tasked with saving the Emperor’s daughter. It’s a side-scroller with simple tap-and-hold controls. With Chop Chop Ninja, available from the App Store for $2.99, Gamerizon has found the sweet spot. Then again, some developers take this to the extreme and put out apps that are more feature than game. You’re not limited to block-breaking, tile-matching, or solitaire variants, as you are with some other devices. The great thing about the iPhone (and iPod Touch) when it comes to games is that they can be almost as complex and full-featured as what you would find on any handheld gaming system.
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